To all who read this, Happy New Year! May 2017 be a banner year for everyone.
Well, as you can see, no new progress on Clyde Mk. II. I got sidetracked. A couple months ago I broke down and bought E-On Software’s Vue Studio 2015 while it was on sale (sale price+free upgrade to Vue Studio 2016=Happy Camper). I’m beginning to scratch the surface of importing the XB-51 model into a scene and, since I’m a complete noob, it’s been challenging.
So far, I’ve imported the mesh into Vue as a .OBJ file, which contains information regarding the model, its texture mapping, and materials. I wish I could say it was just as easy as simply importing it into Vue, but it isn’t. There are a lot of things that have to be done regarding the importing of textures to make the model look as nice in Vue as I think it does in the images I’ve rendered. So, there’s a lot of semi-frustrating trial-and-error. But, I’m making discoveries, and combing every Internet forum I can think of for answers (and, when all else fails, reading the documentation…Ha!). Pretty soon I’ll have a fully textured model saved in Vue that I can use in a scene, whether a still image, or animation). It’s a slow process now, but I’m learning and optimistic.